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Gifter13
Member
Posts: 13

Hello !

 

I converted SCP Containement Breach textures in Minecraft :) , with friends we create a big S.C.P map :D , we started last year and we expect an update to the mod put it on the map :P . But it is with sadness that we have seen the end of the mod :o .

 

We want to make a kind of SCP Containment Breach multiplayer (MTF, Class-D, Sientist and Monsters) :roll: .

 

I came in hoping to ask if a conversion mod version 1.7.2 was possible 8) ? I just wonder if a conversion is possible, explain me how to operate :| .

December 9, 2013 at 2:01 PM Flag Quote & Reply

scp-096
Member
Posts: 18

Yes ... I myself am doing the same (maybe you can see a screenshot of the section pictures). Pretty sad that the modes are no longer updated. Apparently you and I have to do it yourself. =)

 

Sorry for the ignorance. I use Google translator.

December 10, 2013 at 11:08 PM Flag Quote & Reply

Gifter13
Member
Posts: 13

You speak german, french or other ?

 

Sientist Begin Room :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-110.jpg

 

Class-D Begin Room :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-114.jpg

 

MTF Begin Room :

 

No screen, elevator

 

Desk Room :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-111.jpg

 

Corridor 1 :

 

No screen, long : 15 bloks

 

Corridor 2 :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-121.jpg

 

Corridor 3 :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-115.jpg

 

Corridor 4 :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-112.jpg

 

Doctor's Rooms :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-116.jpg

 

Doctor's Room :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-119.jpg

 

Maintenance Tunnel :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-117.jpg

 

S.C.P-049 Room :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-118.jpg

 

S.C.P-079 Room :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-122.jpg

 

S.C.P-096 Room : (mixt of the 2rooms in CB)

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-125.jpg

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-126.jpg

 

S.C.P-1025-714-513 Room :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-123.jpg

 

S.C.P-106 Room : (reverse)

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-127.jpg

 

S.C.P-173 Room :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-113.jpg

 

S.C.P-427 Room :

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-124.jpg

 

S.C.P-??? Room : the heart, i forgot his number :)

 

http://i56.servimg.com/u/f56/18/62/33/93/2013-128.jpg

 

On mores rooms but i can't take screenshoot for all XD is so long ! We want to update because it was done before the 1.8 CB, isn't finals rooms :)

December 11, 2013 at 3:06 PM Flag Quote & Reply

scp-096
Member
Posts: 18

I do not quite understand the first sentence. Here are my screens. And how do you, by the way, did the door?

Class D room

corridor

fork

metall corridor

metal server room

disable/enable omega warhead silo room

SCP-019 room

SCP-049 room

SCP-049 room

SCP-096 room

SCP-151 room

SCP-173 room

SCP-372 room

SCP-914 room

metal tunnel

metal fork


I want to inform that the textures are not yet ready.

--
December 12, 2013 at 1:24 AM Flag Quote & Reply

scp-096
Member
Posts: 18

This is how! something is not loaded. = \

December 12, 2013 at 1:40 AM Flag Quote & Reply

Gifter13
Member
Posts: 13

Oh ^^ !

 

You say "Sorry for the ignorance. I use Google translator"

So, you are not English ? And, i say "you speak german, french or other ? " ^^

Class-D doors => Woods Doors but I want change, i want used two other blocks, because now we can open all Class-D doors ^^

 

I can't view yours images :| it is unfortunate

 

 

But we want work on :

 

 

- New S.C.P-106 Room

- New S.C.P-173 Room

- New S.C.P-513 Room

- New cafeteria Room

- New end (Mixt of Gate A and Gate B)

- New generators Rooms

- Upate lifts

 

* S.C.P-079 texture

* S.C.P placard (EUCLID,KETER,SAFE) texture

* Monitors texture

* Blood on the floor texture

* S.C.P-106 puddle

* Rifle impact

December 12, 2013 at 2:27 PM Flag Quote & Reply

scp-096
Member
Posts: 18

I speak in Russian.

December 12, 2013 at 9:57 PM Flag Quote & Reply

scp-096
Member
Posts: 18

I think you will survive, right? We just have to be a kind of role-playing game.

 

And when, about, your project will be released?

December 12, 2013 at 10:23 PM Flag Quote & Reply

Gifter13
Member
Posts: 13

Oh ok ^ ^ it's a big time difference.

 

We do not have release dates, knowing that work on the "Script" for information will be put generators turn on to open the Gate. And especially we do not always know if the mods will be included or not. If not one of the players will necessarily be one of the monsters. In this case we need fairly realistic SCP skins .


December 13, 2013 at 6:01 AM Flag Quote & Reply

scp-096
Member
Posts: 18

I will look forward to the release. =)

December 14, 2013 at 8:23 PM Flag Quote & Reply

Iso
Member
Posts: 2

Can i still join this project?

December 21, 2013 at 11:42 AM Flag Quote & Reply

Iso
Member
Posts: 2

Gifter13 at December 13, 2013 at 6:01 AM

Oh ok ^ ^ it's a big time difference.

 

We do not have release dates, knowing that work on the "Script" for information will be put generators turn on to open the Gate. And especially we do not always know if the mods will be included or not. If not one of the players will necessarily be one of the monsters. In this case we need fairly realistic SCP skins .


Also: a new guy is continiuing the SCP-Craft mod just call him NETZ for short. 


Look at his forum post right here: http://www.minecraftforge.net/forum/index.php/board,117.0.html

Updating the mod will take some time, but im sure you can wait... right?

December 21, 2013 at 11:48 AM Flag Quote & Reply

Gifter13
Member
Posts: 13

Perfect mervelous news !

PS : http://silverwar-rpg.france-forum.com/

December 21, 2013 at 3:53 PM Flag Quote & Reply

scp-096
Member
Posts: 18

Sadness trouble! And we have not even a website! =(

December 24, 2013 at 3:00 AM Flag Quote & Reply

Gifter13
Member
Posts: 13

2 projects, 2 forums ^^

I think that an forum is better than an website for release maps, mods or games. Because people who support the project can give their opinions. It can provide solutions and even ask for additions, generally Players' point of view is the best.

Enormous change in the map, we added separations containment areas for the players are not too lost. All rooms we had announced, had an update, to share the corridor three entered.

RED ZONE : ZONE 14

 

- Class-D Spawn

- S.C.P-173 EUCLID

- S.C.P-111 SAFE

- S.C.P-012 EUCLID

 

YELLOW ZONE : ZONE 13

 

- MTF Spawn

- S.C.P-106 KETER

- S.C.P-822 EUCLID

- S.C.P-914 SAFE

 

ORANGE ZONE : OFFICE ZONE

 

- Sientist Spawn

- S.C.P-294 SAFE

- S.C.P-261 SAFE

- S.C.P-458 SAFE

- Cafeteria

- Dr. Offices

 

GREY ZONE : ZONE 12

 

- Small server room

- S.C.P-096 EUCLID

- S.C.P-372 EUCLID

- S.C.P-057 KETER (not sure, we delete his containement room, maybe later)

 

MAINTENANCE TUNNEL 1 :

 

- S.C.P-049 EUCLID

 

CYAN ZONE : ZONE 11

 

- S.C.P-269 SAFE

- S.C.P-1000 KETER

- S.C.P-027 EUCLID


Soon two new zones, and maybe a map of the foundation ;)

December 24, 2013 at 5:45 AM Flag Quote & Reply

Gifter13
Member
Posts: 13

Ups,

not S.C.P-057 but S.C.P-058

When i say "map" i want say "plan" :P

December 24, 2013 at 6:48 AM Flag Quote & Reply

Maikcollos
Member
Posts: 2

It says SCP not S.C.P

December 24, 2013 at 2:17 PM Flag Quote & Reply

Gifter13
Member
Posts: 13

It's the same thing ^ ^

December 24, 2013 at 5:52 PM Flag Quote & Reply

Maikcollos
Member
Posts: 2

sorry but it's SCP. Did you've ever seen a mention of "S.C.P" in the wiki? No, it's because they are standartised.

December 26, 2013 at 7:15 AM Flag Quote & Reply

Gifter13
Member
Posts: 13

Thank for your correction, it was noted.

December 26, 2013 at 7:43 AM Flag Quote & Reply

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